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  1. RoccoZero

    Update 30.01.2021

    Update * Fixed Bugs Textures
  2. RoccoZero

    Update 29.01.2021

    Added bool IsValid Added IEnumerable<Unit> Units Added Vector3 Position Added int SequenceNumber Added OrderType Type Added int TargetIndex Added int AbilityIndex Added uint Flags Added Entity Target Added ItemSlot TargetSlot Added Ability Ability Added AbilityId ItemId Added bool IsQueued Added...
  3. RoccoZero

    Update 29.01.2021

    Update * Fixed Crash due to OrderManager
  4. RoccoZero

    Update 29.01.2021

    Update Reworked class OrderManager Added class Order Added enum OrderType Added class OrderAddingEventArgs Improved Others Fixed Bugs OrderManager Added event OrderAdding Added bool CreateOrder(OrderType orderType, Unit unit, int targetIndex, int abilityIndex, Vector3 position, bool queued...
  5. RoccoZero

    Update 19.01.2021

    Update * Fixed Crash for new update
  6. RoccoZero

    Update 14.01.2021

    Update Ability Added float CastPoint Added float ChannelMaximumTime Added int Damage Added int CastRange Added float Duration Added int Charges Added float ChargeRestoreTime AbilityData Added float GetCastPoint(uint level) Added float GetChannelMaximumTime(uint level) Added float...
  7. RoccoZero

    Update 18.01.2021

    Update * Fixed MessageBox for error Plugins
  8. RoccoZero

    Update 12.01.2021

    Update Particle Added void Release() Added void Restart() Added void FullRestart()
  9. RoccoZero

    Update 12.01.2021

    Update Improved class Bootstrapper Improved class Particle Improved class ParticleManager Fixed Particle Destroy Crash ParticleManager Removed bool RemoveParticle(Particle particle) Removed bool RemoveParticle(Particle particle, bool immediately) Particle Added ~Particle() Added bool...
  10. RoccoZero

    Update 10.01.2021

    Update * Improved class RendererManager Entity * Fixed float Speed Unit Fixed float MovementSpeed Fixed float BaseMovementSpeed
  11. RoccoZero

    Update 09.01.2021

    Update Fixed Crash Improved RendererManager
  12. RoccoZero

    Update 06.01.2021

    Update * Added class TextureProperties RendererManager * Added bool LoadTexture(string textureKey, string fileName, TextureProperties textureProperties) TextureProperties Added TextureConvertType ConvertType Added Vector4 ColorRatio Added int Brightness Added bool IsBlackWhite
  13. RoccoZero

    Update 06.01.2021

    Update * Fixed Input Alt Key
  14. RoccoZero

    Update 03.01.2021

    @everyone
  15. RoccoZero

    Update 03.01.2021

    works!
  16. RoccoZero

    Update 03.01.2021

    Update Removed class GameRenderer Improved class RendererManager RendererManager Added void DrawText(string text, RectangleF rect, Color color, float fontSize) Added void DrawText(string text, RectangleF rect, Color color, FontFlags fontFlags, float fontSize) Added void DrawText(string...
  17. RoccoZero

    Update 03.01.2021

    Update * Fixed Error
  18. RoccoZero

    Update 01.01.2021

    Added void DrawTexture(AbilityId abilityId, RectangleF rect, AbilityTextureMode abilityTextureMode) Added void DrawTexture(AbilityId abilityId, RectangleF rect, AbilityTextureMode abilityTextureMode, float opacity) Added void DrawTexture(AbilityId abilityId, RectangleF rect, AbilityTextureMode...
  19. RoccoZero

    Update 01.01.2021

    Update * Reworked class RendererManager GameFileStream Fixed Crash ~GameFileStream() Fixed Crash void Dispose() RendererManager Added bool HasTexture(string textureKey) Added bool HasTexture(string textureKey, TextureMode textureMode) Added bool LoadTexture(AbilityId abilityId...
  20. RoccoZero

    Update 29.12.2020

    Update Fixed Logs Added Plugin O9K.Core