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  1. RoccoZero

    Update 28.12.2020

    Added ~KeyValue() Added KeyValue Create(string keyName) Added KeyValue CreateFromString(string str) Added KeyValue CreateFromGameFile(string fileName) Added void Dispose() Added void Destroy() Added void Merge(KeyValue keyValueMerge) Added KeyValue Root Added bool CanDestroy Added bool CanMerge...
  2. RoccoZero

    Update 28.12.2020

    Update Added class GameFileStream Reworked class KeyValue GameManager * Added GameFileStream OpenGameFile(string fileName) GameFileStream Added ~GameFileStream() Added void Dispose() Added long Position Added long Length Added bool CanWrite Added bool CanSeek Added bool CanRead Added void...
  3. RoccoZero

    Update 25.12.2020

    Update Loader * Fixed Error and Crash
  4. RoccoZero

    Update 26.12.2020

    Update Divine.SDK * Improved LogManager
  5. RoccoZero

    Update 25.12.2020

    Update * Fixed to new big 40mb Update, nice Valve GameManager * Fixed string GetLocalize(string name)
  6. RoccoZero

    Update 22.12.2020

    Update * Fixed PanoramaUI
  7. RoccoZero

    Update 22.12.2020

    Update Fixed Bugs Added class OrderManager GameManager Removed Vector2 WorldToScreen(Vector3 position) RendererManager Added Vector2 WorldToScreen(Vector3 position) OrderManager Added event OrderAdding Added bool CreateOrder(OrderId orderId, Unit unit, int targetIndex, uint...
  8. RoccoZero

    Update 20.12.2020

    Update Divine.BeAware * Fixed Bugs
  9. RoccoZero

    Update 19.12.2020

    Update Divine.BeAware * Fixed Sounds
  10. RoccoZero

    Update 20.12.2020

    Update * Fixed Bugs EntityManager Improved event EntityAdded ParticleManager Improved event ParticleAdded ModifierManager Improved event ModifierAdded Divine.BeAware Finished * Disabled VisibleByEnemy
  11. RoccoZero

    Update 19.12.2020

    Update * Fixed Bugs Divine.BeAware * ShowMeMore 95% finished
  12. RoccoZero

    Update 18.12.2020

    Update for 7.28 GameRenderer * Disabled event Draw
  13. RoccoZero

    Update 17.12.2020

    Update EntityManager * Fixed event EntityAdded // fixed crash
  14. RoccoZero

    Update 17.12.2020

    Update Fixed Bugs Renamed class Game to GameManager Reworked class GameManager Entity Fixed bool IsDormant Fixed bool IsVisible Unit Added float LastVisibleTime Fixed bool IsIsIllusion Ability * Added float CooldownInFog GameManager Added float Time Improved event Update Fixed event...
  15. RoccoZero

    Update 15.12.2020

    Update * Fixed Bugs Entity Fixed bool IsDormant Fixed bool IsVisible Unit * Added float LastVisibleTime Ability * Added float CooldownInFog Game * Added float Time Divine.BeAware * Overlay 80% finished
  16. RoccoZero

    Update 14.12.2020

    Update * Fixed Bugs Divine.BeAware Fixed Overlay=>Top Panel=>Visible Status=>Enemy Fixed Overlay=>Mana Bar Fixed Overlay=>Spells=>Enemy
  17. RoccoZero

    Update 13.12.2020

    Update Fixed bugs Added class GameSynchronizationContext Added async Game Thread
  18. RoccoZero

    Update 14.12.2020

    Update * Fixed Bugs Modifier Fixed string TextureName Fixed bool IsHidden ModifierManager * Fixed event ModifierAdded // fixed crash Divine.BeAware Fixed Bugs Fixed Modifiers
  19. RoccoZero

    Update 13.12.2020

    Update * Added Auto Reload after end of the Game
  20. RoccoZero

    Update 13.12.2020

    Update * Fixed Crash