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  1. RoccoZero

    Update 20.02.2021

    Update * Fixed Bugs
  2. RoccoZero

    Update 18.02.2021

    Update GameManager Fixed float Ping Fixed float AvgPing
  3. RoccoZero

    Update 19.02.2021

    Update * Fixed F7 FullReload
  4. RoccoZero

    Update 17.02.2021

    Update * Added O9K.Farm // due to lack of api does not work well for this hero, soon fix
  5. RoccoZero

    Update 17.02.2021

    Update Unit Fixed bool PickUp(PhysicalItem target) Fixed bool PickUp(PhysicalItem target, bool queued)
  6. RoccoZero

    Update 17.02.2021

    Update Updated enum ClassId Updateed enum AbilityId
  7. RoccoZero

    Update 16.02.2021

    Update * Fixed Compiler
  8. RoccoZero

    Update 16.02.2021

    Update * Fixed Compiler
  9. RoccoZero

    Update 14.02.2021

    Update * Fixed Others Tree * Fixed bool IsAlive
  10. RoccoZero

    Update 11.02.2021

    Update * Fixed Crash
  11. RoccoZero

    Update 12.02.2021

    Update Unit * Fixed NetworkActivity NetworkActivity Divine.SDK * Added Prediction
  12. RoccoZero

    Update 10.02.2021

    Update Fixed Crash Renamed class Camera to CameraManager Added Humanizer Beta CameraManager Added Vector3 CalculatePosition(Vector3 cameraPosition, Vector3 cameraAngles, float cameraDistance) Added Vector3 ScreenToWorld(Vector2 screenPosition, Vector3 cameraPosition, Vector3 cameraAngles...
  13. RoccoZero

    Update 05.02.2021

    Update * Added class OrderLiveGame OrderManager * Added event OrderLiveGameAdding OrderLiveGame Added Vector2 MouseScreenPosition Added Vector2 MouseScreenPositionPercent Added Vector2 MouseScreenPositionDefault Added Vector2 CameraPosition Added Vector3 MousePosition
  14. RoccoZero

    Update 07.02.2021

    Update Added class Camera Fixed others Player * Added Camera Camera Camera Added float DefaultPitch Added float DefaultYaw Added float DefaultRoll Added float DefaultDistance Added Vector3 Position Added Vector3 LookAtPosition Added float Pitch Added float Yaw Added float Roll Added...
  15. RoccoZero

    Update 04.02.2021

    Update Added struct MapMeshCell Added enum MapMeshCellFlags MapManager Added float MeshCellSize Added int MeshWidth Added int MeshHeight Added MapMeshCell GetMeshCell(int cellX, int cellY) Added MapMeshCell GetMeshCell(Vector2 position) Added MapMeshCell GetMeshCell(Vector3 position) Added...
  16. RoccoZero

    Update 02.02.2021

    Update * Added class MapManager MapManager Added float MapBottom Added float MapLeft Added float MapRight Added float MapTop Added Vector2 MapSize Added float GetHeight(Vector2 position) Added float GetHeight(Vector3 position) Added float GetSecondaryHeight(Vector2 position) Added float...
  17. RoccoZero

    Update 02.02.2021

    Update * Fixed MapManager bugs
  18. RoccoZero

    Update 31.01.2021

    Update * Fixed some bugs and crashes Player * Added IEnumerable<Unit> SelectedUnits
  19. RoccoZero

    Update 30.01.2021

    Update * Fixed Loader
  20. RoccoZero

    Update 30.01.2021

    please reinstall https://github.com/RoccoZero/Divine/releases/latest/download/Divine.Setup.exe