- Added class ModifierFunction
 - Added enum ModifierFunctionId
 - Added enum ModifierFunctionValueType
 - Added struct ModifierFunctionValue
 
Unit
- Improved UnitState UnitState { get; set; } // now can set own UnitState
 - Improved UnitState DebuffState { get; }
 
Modifier
- Added IEnumerable<ModifierFunction> Functions { get; }
 - Added bool HasFunction(ModifierFunctionId id)
 - Added ModifierFunctionValue GetFunctionValue(ModifierFunctionId id)
 
				
		
			