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Update 05.08.2021
Update * Fully reworked Hwid spoofer // now it works very well and shouldn't be a problem
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 30.07.2021
Update ParticleManager * Fixed crash void TargetLineParticle(...)
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 27.07.2021
Update Unit * Fixed float PhysicalDamageResistance { get; }
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 24.07.2021
Update Unit Fixed float Armor { get; } // ty Jimbo Fixed float BonusArmor { get; } // ty Jimbo
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 26.07.2021
Update * Fixed Projectiles
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 18.07.2021
Update * Fixed bugs Bootstrapper
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 11.07.2021
Update GameConsoleManager * Fixed void ExecuteCommand(string command) // fixed utf-8 encoding
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 15.07.2021
Update Unit * Fixed crash float MagicalDamageResistance { get; }
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 29.06.2021
Update * Added new texture format
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 11.07.2021
Update * Fixed crash
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 26.06.2021
Update O9K.AIO * Added Tinker
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 24.06.2021
Update * Fixed bugs
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 25.06.2021
Update Entity Fixed EntityType Type { get; }
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 24.06.2021
Update * Added class Meepo Meepo * Added bool IsIllusion { get; } // now meepo clones are not an illusion and target selector will work correctly
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 24.06.2021
Update * Fixed crash
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 24.06.2021
Update * Added class DividedWeStand DividedWeStand Added int UnitIndex { get; } Added int UnitCount { get; } Added DividedWeStand PrimaryAbility { get; } Added DividedWeStand NextAbility { get; }
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 24.06.2021
Update for Nemestice // before starting the rating of the game, check for bugs
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 15.05.2021
Update Player * Added IEnumerable<AbilityId> QuickBuyItems { get; }
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 17.05.2021
Update GameManager * Fixed void ExecuteCommand(string command) // fixed encoding now supports russian texts
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
Update 15.05.2021
Update Fixed bugs Fixed crash modifier
RoccoZero
Thread
May 12, 2022
Replies: 0
Forum:
Updates
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