Added void DrawTexture(AbilityId abilityId, RectangleF rect, AbilityTextureMode abilityTextureMode)
Added void DrawTexture(AbilityId abilityId, RectangleF rect, AbilityTextureMode abilityTextureMode, float opacity)
Added void DrawTexture(AbilityId abilityId, RectangleF rect, AbilityTextureMode...