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  1. RoccoZero

    Update 29.10.2021

    Update for new patch Added new AbilityIds Added new ClassIds
  2. RoccoZero

    Update 23.10.2021

    Update Reworked class Bootstrapper Improved more stuff RendererManager Added Vector2 AspectRatio { get; } Obsolete float Scaling { get; } Added float ScalingNew { get; } Bootstrapper Added event MainActivateUnsafe Added event MainActivate Added event MainDeactivate Added event...
  3. RoccoZero

    Update 24.10.2021

    Update Fixed crash Fixed other bugs MapManager Added string? MapName { get; } Added string? MapFileName { get; } Fixed float GetHeight(Vector3 position) Fixed float GetHeight(Vector2 position) Fixed float GetSecondaryHeight(Vector3 position) Fixed float GetSecondaryHeight(Vector2 position)...
  4. RoccoZero

    Update 15.10.2021

    Update Humanizer Added safe trigger Fixed other bugs
  5. RoccoZero

    Update 15.10.2021

    Update Humanizer * Added Slow down order
  6. RoccoZero

    Update 10.09.2021

    Update OrderOverwatch Added Vector3 ViewAngles { get; set; } Added float ForwardMove { get; set; } Added float SideMove { get; set; } Added float UpMove { get; set; } Added ulong Buttons { get; set; } Added int MouseEntityIndex { get; set; } Added int SelectedEntityIndex { get; set; } Added...
  7. RoccoZero

    Update 30.08.2021

    Update * Fixed bugs Ability Fixed bool Cast(Tree target) Fixed bool Cast(Tree target, bool queued) Fixed bool Cast(Tree target, bool queued, bool bypassOrderAdding)
  8. RoccoZero

    Update 30.08.2021

    Update Fixed enum ClassId Fixed enum AbilityId
  9. RoccoZero

    Update 30.07.2021

    Update * Added performance
  10. RoccoZero

    Update 05.08.2021

    Update * Fully reworked Hwid spoofer // now it works very well and shouldn't be a problem
  11. RoccoZero

    Update 30.07.2021

    Update ParticleManager * Fixed crash void TargetLineParticle(...)
  12. RoccoZero

    Update 27.07.2021

    Update Unit * Fixed float PhysicalDamageResistance { get; }
  13. RoccoZero

    Update 24.07.2021

    Update Unit Fixed float Armor { get; } // ty Jimbo Fixed float BonusArmor { get; } // ty Jimbo
  14. RoccoZero

    Update 26.07.2021

    Update * Fixed Projectiles
  15. RoccoZero

    Update 18.07.2021

    Update * Fixed bugs Bootstrapper
  16. RoccoZero

    Update 11.07.2021

    Update GameConsoleManager * Fixed void ExecuteCommand(string command) // fixed utf-8 encoding
  17. RoccoZero

    Update 15.07.2021

    Update Unit * Fixed crash float MagicalDamageResistance { get; }
  18. RoccoZero

    Update 29.06.2021

    Update * Added new texture format
  19. RoccoZero

    Update 11.07.2021

    Update * Fixed crash
  20. RoccoZero

    Update 26.06.2021

    Update O9K.AIO * Added Tinker