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  1. RoccoZero

    Update 02.05.2021

    Update * Fixed bugs Entity Added Vector3 NetworkAngles { get; } Added float NetworkRotation { get; } Added float NetworkRotationRad { get; }
  2. RoccoZero

    Update 25.04.2021

    Update Fixed exceptions Fixed bugs Ability * Fixed string Name { get; }
  3. RoccoZero

    Update 30.04.2021

    Update Fixed crash Fixed bugs Unit Added float PhysicalDamageResistance { get; } Added float StatusResistance { get; } Added float MagicalDamageResistance { get; } Removed float DamageResist { get; } Removed float StatusResist { get; } Removed float MagicDamageResist { get; }...
  4. RoccoZero

    Update 24.04.2021

    Update Fixed crash projectiles Fixed bugs projectiles Unit * Fixed crash string Name { get; }
  5. RoccoZero

    Update 24.04.2021

    Update * Fixed crash projectiles
  6. RoccoZero

    Update 24.04.2021

    Update * Added more logs
  7. RoccoZero

    Update 21.04.2021

    Update * Fixed entities crash
  8. RoccoZero

    Update 20.04.2021

    Update * Fixed crash
  9. RoccoZero

    Update 20.04.2021

    Update Added crash logger Updated class SystemManager Divine.SDK * Fixed LogManager
  10. RoccoZero

    Update 15.04.2021

    Update Fixed bugs Added class NeutralCamp GameManager * Added IEnumerable<NeutralCamp> NeutralCamps { get; } NeutralCamp Added string Name { get; } Added Vector3 SpawnPosition { get; } Added BoundingBox Box { get; } Added string ToString()
  11. RoccoZero

    Update 20.04.2021

    Update * Fixed bugs TextureProperties * Added Color ColorTint { get; set; } Entity Added Color Glow { get; set; } Added Color ColorTint { get; set; }
  12. RoccoZero

    Update 14.04.2021

    Update * Added class ItemStockInfo GameManager Removed IEnumerable<ItemStockInfo> ItemStockInfo { get; } Added IEnumerable<ItemStockInfo> ItemStockInfos { get; } ItemStockInfo Added bool IsAvailable { get; } Added AbilityData AbilityData { get; } Added int MaxStockCount { get; } Added int...
  13. RoccoZero

    Update 14.04.2021

    Update Rune * Added RuneType RuneType { get; } Bottle Added float StoredRuneTime { get; } Added RuneType StoredRuneType { get; }
  14. RoccoZero

    Update 13.04.2021

    Update O9K.ItemManager Fixed GoldSpender AutoBuy Fixed GoldSpender NearDeath
  15. RoccoZero

    Update 13.04.2021

    ** Update ** ** Ability ** ** Improved KeyValue GetKeyValueById (AbilityId abilityId) ** // now also supports items ** Improved KeyValue GetKeyValueByName (string name) ** // now also supports items
  16. RoccoZero

    Update 13.04.2021

    Update Entity Added string Model { get; set; } Improved float Scale { get; set; } // added set Removed string ModelName { get; } Removed void SetModel(string modelName) GameManager Fixed float GlyphCooldownRadiant { get; } Fixed float GlyphCooldownDire { get; } Fixed float...
  17. RoccoZero

    Update 11.04.2021

    Update Entity * Added void SetModel(string modelName) GameManager * Added RiverType RiverType
  18. RoccoZero

    Update 13.04.2021

    Update O9K.HUD Displaying an empty Modifier when heroes approach the Tower Displaying a hero when blinking in Displaying where the Smoke of Deceit was clicked Displaying Smoke of Deceit in side notification Displaying side notification when the enemy has a small amount of HP Bottle display on...
  19. RoccoZero

    Update 11.04.2021

    Update Hud Fixed bugs with wards Fixed health notification Fixed ward vision range Fixed tower target AIO Fixed pudge hook Fixed kunkka xreturn
  20. RoccoZero

    Update 10.04.2021

    Update * Fixed HeroId