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  1. RoccoZero

    Update 07.12.2020

    Update Added class ModifierManager Removed class ObjectManager Added class EntityManager Modifier Removed IEnumerable<Modifier> GetModifiers() Removed event Added Removed event Removed ModifierManager Added event ModifierAdded Added event ModifierRemoved Added IEnumerable<Modifier>...
  2. RoccoZero

    Update 06.12.2020

    Update * Fixed bugs Particle Added bool IsRemoving Added bool CanRemove Added bool Remove(bool immediately) ParticleManager Added bool RemoveParticle(Particle particle, bool immediately) Added bool RemoveParticle(string key, bool immediately) Unit * Fixed IEnumerable<Modifier> Modifiers...
  3. RoccoZero

    Update 05.12.2020

    Update * Fixed Crash
  4. RoccoZero

    Update 04.12.2020

    Divine.SDK * Added class UpdateManager UpdateManager Added void BeginInvoke(Action callback) Added void BeginInvoke(uint timeout, Action callback) Added Task BeginInvokeAsync(Action callback) Added Task BeginInvokeAsync(uint timeout, Action callback) Added UpdateHandler Subscribe(Action...
  5. RoccoZero

    Update 04.12.2020

    Update * Reworked ParticleManager and Particle Particle Removed void Release() Removed void Destroy() Added void Remove() Added uint Handle Added bool IsValid Added string Name Added Entity Owner Added Vector3 Position Added bool IsHidden Added bool IsInFogVisible Added void SetHidden(bool...
  6. RoccoZero

    Update 30.11.2020

    Update * Fixed bugs and crashes Entity * Fixed string Name Ability * Fixed string Name Unit * Fixed string Name ObjectManager Added event EntityAdded Added event EntityRemoved
  7. RoccoZero

    Update 30.11.2020

    Update * Removed class Body Entity Removed Body Body Added event AnimationChanged Added string ModelName Added string AnimationName Hero * Fixed bool IsIllusion
  8. RoccoZero

    Update 29.11.2020

    Update * Added class Body Entity Removed Animation Animation Added Body Body Body Added bool IsValid Added Entity Owner Added string ModelName Added string AnimationName
  9. RoccoZero

    Update 28.11.2020

    Update Divine.SDK Added class Sleeper Added class MultiSleeper
  10. RoccoZero

    Update 27.11.2020

    Update Divine.SDK Added class Vector2Extensions // from ensage Added class Vector3Extensions // from ensage Added class Vector4Extensions // from ensage
  11. RoccoZero

    Update 27.11.2020

    * Fixed Resource bugs
  12. RoccoZero

    Update 25.11.2020

    * Improved startup Steam Loader Fixed bugs Added DotaPath
  13. RoccoZero

    Update 25.11.2020

    Fixed Crashes More Improveds
  14. RoccoZero

    Update 23.11.2020

    Fixed Bugs Added Menu GeneralSettings Fixed FullReload Key D3D11Renderer Fixed Vector2 MeasureText(string text, floatfontSize) Fixed Vector2 MeasureText(string text, string fontFamilyName, float fontSize)
  15. RoccoZero

    Update 23.11.2020

    Added Plugin DotaMapPLus //moved from ensage<:creepsmile:759397637437915168> InputManager Fixed event MouseWheel(MouseWheelEventArgs e)
  16. RoccoZero

    Update 22.11.2020

    Fixed bugs Added Plugin VisibleByEnemyPlus // moved from ensage <:creepsmile:759397637437915168>
  17. RoccoZero

    Update 22.11.2020

    Fixed Menu bugs ParticleManager Added void CreateOrUpdateParticle(string key, string name, ParticleAttachment attachment) Added void CreateOrUpdateParticle(string key, string name, ParticleAttachment attachment, ParticleRestartType restartType) Added void CreateOrUpdateParticle(string key...
  18. RoccoZero

    Update 20.11.2020

    Fixed Menu textures Fixed Menu save Changed Menu default keys // now Hold Key Shift => Insert and Toggle Key F9 => H Fixed Others D3D11Renderer Added void LoadTextureFromFile(string textureKey, string file) Added void LoadTextureFromResource(string textureName)
  19. RoccoZero

    Update 19.11.2020

    Particle Fixed void SetControlPoint(uint index, Vector3 point)
  20. RoccoZero

    Update 18.11.2020

    * Fixed Crash PrepareOrder