ProjectileManager
LinearProjectile
* Added Vector3 Velocity { get; }
- Fixed event LinearProjectileCreate
- Fixed event LinearProjectileDestroy
- Fixed event LinearProjectileAdded
- Fixed event LinearProjectileRemoved
- Fixed event TrackingProjectileDestroy // fixed random bugs
- Fixed event TrackingProjectileRemoved // fixed random bugs
LinearProjectile
* Added Vector3 Velocity { get; }