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- Added ~KeyValue()
- Added KeyValue Create(string keyName)
- Added KeyValue CreateFromString(string str)
- Added KeyValue CreateFromGameFile(string fileName)
- Added void Dispose()
- Added void Destroy()
- Added void Merge(KeyValue keyValueMerge)
- Added KeyValue Root
- Added bool CanDestroy
- Added bool CanMerge
- Added string Name
- Added bool IsEmpty
- Added KeyValueType Type
- Added bool GetBooleon()
- Added int Getint32()
- Added ulong GetUint64()
- Added float GetSingle()
- Added Vector3 GetColor()
- Added string Getstring()
- Added KeyValue FirstKeyValue
- Added KeyValue NextKeyValue
- Added IEnumerable<KeyValue> KeyValues
- Added KeyValue GetKeyValue(string name)
- Added int Count