Update 28.12.2020

RoccoZero

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Staff member
Administrator
Developer
Apr 30, 2022
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28
Update

  • Added class GameFileStream
  • Reworked class KeyValue

GameManager
* Added GameFileStream OpenGameFile(string fileName)

GameFileStream
  • Added ~GameFileStream()
  • Added void Dispose()
  • Added long Position
  • Added long Length
  • Added bool CanWrite
  • Added bool CanSeek
  • Added bool CanRead
  • Added void Flush()
  • Added int Read(byte[] buffer, int offset, int count)
  • Added long Seek(long offset, SeekOrigin origin)
  • Added byte[] ToBytes()

Ability
  • Added KeyValue GetKeyValueById(AbilityId abilityId)
  • Added KeyValue GetKeyValueByName(string name)

Unit
* Added KeyValue GetKeyValueByName(string name)

Hero
* Added KeyValue GetKeyValueByName(string name)

KeyValue