Update
Fixed crash
Fixed other bugs
MapManager
GameManager
			
			Fixed crash
Fixed other bugs
MapManager
- Added string? MapName { get; }
 - Added string? MapFileName { get; }
 - Fixed float GetHeight(Vector3 position)
 - Fixed float GetHeight(Vector2 position)
 - Fixed float GetSecondaryHeight(Vector3 position)
 - Fixed float GetSecondaryHeight(Vector2 position)
 
GameManager
- Obsolete string LevelName { get; } // use MapManager.MapFileName
 - Obsolete string ShortLevelName { get; } // use MapManager.MapName