Update
Fixed crash
Fixed other bugs
MapManager
GameManager
Fixed crash
Fixed other bugs
MapManager
- Added string? MapName { get; }
- Added string? MapFileName { get; }
- Fixed float GetHeight(Vector3 position)
- Fixed float GetHeight(Vector2 position)
- Fixed float GetSecondaryHeight(Vector3 position)
- Fixed float GetSecondaryHeight(Vector2 position)
GameManager
- Obsolete string LevelName { get; } // use MapManager.MapFileName
- Obsolete string ShortLevelName { get; } // use MapManager.MapName