Update
* Added class LinearProjectile
ProjectileManager
LinearProjectile
* Added class LinearProjectile
ProjectileManager
- Added event LinearProjectileAdded
- Added event LinearProjectileRemoved
- Added IEnumerable<LinearProjectile> LinearProjectiles
LinearProjectile
- Added uint Handle
- Added bool IsValid
- Added ProjectileType ProjectileType
- Added Particle Particle
- Added Vector3 StartPosition
- Added Vector3 Position
- Added float Radius
- Added float Distance