Update 21.09.2020

RoccoZero

Active member
Staff member
Administrator
Developer
Apr 30, 2022
887
79
28
  • Added DispellableType
  • Added IsGrantedByScepter
  • Added RequiredLevel
  • Added AbilityIndex
  • Added LevelsBeetweenUpgrades
  • Added NeutralTierIndex
  • Added KeyValues
  • Added AbilityState
  • Added AbilityData
  • Added AbilitySpecialData
  • Added IsChanneling
  • Added AbilitySlot AbilitySlot
  • Added GetCastPoint(uint index)
  • Added GetChannelTime(uint index)
  • Added GetCooldown(uint index)
  • Added GetDamage(uint index)
  • Added GetManaCost(uint index)
  • Added GetRange(uint index)
  • Added GetDuration(uint index)
  • Added GetChargesCount(uint index)
  • Added GetChargesRestoreTime(uint index)
  • Added TargetPosition(Vector3 position, bool queued, bool bypassQueue)
  • Added TargetPosition(Vector3 position, bool queued)
  • Added TargetPosition(Vector3 position)
  • Added UseAbility(Tree target, bool queued, bool bypassQueue)
  • Added UseAbility(Tree target, bool queued)
  • Added UseAbility(Tree target)
  • Added UseAbility(Rune target, bool queued, bool bypassQueue)
  • Added UseAbility(Rune target, bool queued)
  • Added UseAbility(Rune target)
  • Added UseAbility(Unit target, bool queued, bool bypassQueue)
  • Added UseAbility(Unit target, bool queued)
  • Added UseAbility(Unit target)
  • Added UseAbility(Vector3 position, bool queued, bool bypassQueue)
  • Added UseAbility(Vector3 position, bool queued)
  • Added UseAbility(Vector3 position)
  • Added UseAbility(bool queued, bool bypassQueue)
  • Added UseAbility(bool queued)
  • Added UseAbility()
  • Added ToggleAbility(bool queued, bool bypassQueue)
  • Added ToggleAbility(bool queued)
  • Added ToggleAbility()
  • Added ToggleAutocastAbility()
  • Added UpgradeAbility()
  • Added Announce()