Update 17.04.2022

RoccoZero

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Apr 30, 2022
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Update

* Added struct Matrix3x2

RendererManager
  • Added void DrawText(..., Matrix3x2 matrix)
  • Added void DrawRoundedRectangle(RectangleF rect, Color color, Vector2 radius)
  • Added void DrawRoundedRectangle(RectangleF rect, Color color, float width, Vector2 radius)
  • Added void DrawFilledRoundedRectangle(RectangleF rect, Color color, Vector2 radius)