Update 16.11.2020

RoccoZero

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Apr 30, 2022
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  • Added Library Divine.Menu
  • Added Library Divine.SDK // empty :)
  • Added class GameRenderer
  • Added class MenuManager // and RootMenu, Menu, MenuItem, MenuHoldKey etc
  • Fixed Others

RendererManager
  • Added GameRenderer GameRenderer
  • Added Vector2 ScreenSize
  • Removed event Draw
  • Removed void DrawLine(Vector2 start, Vector2 end, Color color)
  • Removed void DrawCircle(Vector2 position, UInt radius, UInt segments, Color color)
  • Removed void DrawRect(Vector2 position, Vector2 size, Color color)
  • Removed void DrawRect(Vector2 position, Vector2 size, Color color, bool outline)
  • Removed void DrawText(string text, Vector2 position, Vector2 size, Color color)
  • Removed void DrawText(string text, Vector2 position, Font font, Color color)
  • Removed void DrawTexture(string textureName, Vector2 position, Vector2 size)
  • Removed Vector2 MeasureText(string text, Vector2 size)
  • Removed Vector2 MeasureText(string text, Font font, Vector2 size)

D3D11Renderer
  • Added void DrawText(string text, Vector2 position, Color color, float fontSize)
  • Added Vector2 MeasureText(string text, float fontSize)