- Added Library Divine.Menu
- Added Library Divine.SDK // empty
- Added class GameRenderer
- Added class MenuManager // and RootMenu, Menu, MenuItem, MenuHoldKey etc
- Fixed Others
RendererManager
- Added GameRenderer GameRenderer
- Added Vector2 ScreenSize
- Removed event Draw
- Removed void DrawLine(Vector2 start, Vector2 end, Color color)
- Removed void DrawCircle(Vector2 position, UInt radius, UInt segments, Color color)
- Removed void DrawRect(Vector2 position, Vector2 size, Color color)
- Removed void DrawRect(Vector2 position, Vector2 size, Color color, bool outline)
- Removed void DrawText(string text, Vector2 position, Vector2 size, Color color)
- Removed void DrawText(string text, Vector2 position, Font font, Color color)
- Removed void DrawTexture(string textureName, Vector2 position, Vector2 size)
- Removed Vector2 MeasureText(string text, Vector2 size)
- Removed Vector2 MeasureText(string text, Font font, Vector2 size)
D3D11Renderer
- Added void DrawText(string text, Vector2 position, Color color, float fontSize)
- Added Vector2 MeasureText(string text, float fontSize)