- Fixed Others
- Added Inventory
- Added GameMode
- Added GameState
Game
- Fixed GameMode
- Fixed GameState
Unit
- Added Inventory
Ability
- Fixed Name
- Fixed ToString()
Inventory
- Added IsValid
- Added Owner
- Added GetItems(ItemSlot startSlot, ItemSlot endSlot)
- Added AllItems
- Added Items
- Added Stash
- Added Backpack
- Added GetFreeSlots(ItemSlot startSlot, ItemSlot endSlot)
- Added AllFreeSlots
- Added FreeInventorySlots
- Added FreeStashSlots
- Added FreeBackpackSlots
- Added IsStashEnabled
- Added GetItem(ItemSlot itemSlot)
- Added GetItemsByName(string name)
- Added GetItemsById(AbilityId abilityId)
- Added Move(Item item, ItemSlot targetSlot)
- Added Move(ItemSlot sourceSlot, ItemSlot targetSlot)