Update
GameManager
* Added IEnumerable<NeutralCamp> NeutralCamps { get; }
NeutralCamp
- Fixed bugs
- Added class NeutralCamp
GameManager
* Added IEnumerable<NeutralCamp> NeutralCamps { get; }
NeutralCamp
- Added string Name { get; }
- Added Vector3 SpawnPosition { get; }
- Added BoundingBox Box { get; }
- Added string ToString()