Unit
			
			- Fixed IsControllable
 - Fixed IsControllableByPlayer(Player player)
 - Fixed AttackSpeed
 - Fixed AttacksPerSecond
 - Fixed SecondsPerAttack
 - Fixed Armor
 - Fixed BaseArmor
 - Fixed BonusArmor
 - Fixed MovementSpeed
 - Fixed MagicDamageResist
 - Fixed DamageResist
 - Fixed StatusResist