Update
ParticleManager
Particle
* Removed uint Handle { get; }
Modifier
* Added IEnumerable<Particle> Particles { get; }
			
			- Improved Bootstrapper
 - Fixed Reload system
 - Reworked class ParticleManager
 - Reworked class Particle
 - Fixed more bugs
 
ParticleManager
- Added Particle? GetParticleByIndex(int index)
 - Added event ParticleCreateEventHandler ParticleCreate
 - Added event ParticleDestroyEventHandler ParticleDestroy
 
Particle
* Removed uint Handle { get; }
Modifier
* Added IEnumerable<Particle> Particles { get; }