Update
ParticleManager
Particle
* Removed uint Handle { get; }
Modifier
* Added IEnumerable<Particle> Particles { get; }
- Improved Bootstrapper
- Fixed Reload system
- Reworked class ParticleManager
- Reworked class Particle
- Fixed more bugs
ParticleManager
- Added Particle? GetParticleByIndex(int index)
- Added event ParticleCreateEventHandler ParticleCreate
- Added event ParticleDestroyEventHandler ParticleDestroy
Particle
* Removed uint Handle { get; }
Modifier
* Added IEnumerable<Particle> Particles { get; }