Update 13.04.2021

RoccoZero

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Apr 30, 2022
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Update

Entity
  • Added string Model { get; set; }
  • Improved float Scale { get; set; } // added set
  • Removed string ModelName { get; }
  • Removed void SetModel(string modelName)

GameManager
  • Fixed float GlyphCooldownRadiant { get; }
  • Fixed float GlyphCooldownDire { get; }
  • Fixed float ScanCooldownRadiant { get; }
  • Fixed float ScanCooldownDire { get; }