Update
CameraManager
Player
- Fixed Crash
- Renamed class Camera to CameraManager
- Added Humanizer Beta
CameraManager
- Added Vector3 CalculatePosition(Vector3 cameraPosition, Vector3 cameraAngles, float cameraDistance)
- Added Vector3 ScreenToWorld(Vector2 screenPosition, Vector3 cameraPosition, Vector3 cameraAngles, float cameraDistance, Vector2 screenSize)
- Added bool WorldToScreen(Vector3 position, Vector3 cameraPosition, Vector3 cameraAngles, float cameraDistance, Vector2 screenSize, out Vector2 screenPosition)
Player
- Removed Camera Camera
- Removed Vector3 CameraPosition