- Fixed More
 - Improved More
 - Added class D3D11Context
 - Added class D3D11Renderer
 
RendererManager
- Added D3D11Renderer D3D11Renderer
 
D3D11Renderer
- Added event Draw()
 - Added D3D11Context Context
 - Added void LoadTexture(string textureKey, Stream stream)
 - Added void DrawLine(Vector2 start, Vector2 end, Color color, float width)
 - Added void DrawCircle(Vector2 center, float radius, Color color, float width)
 - Added void DrawRectangle(RectangleF rect, Color color, float width)
 - Added void DrawFilledRectangle(RectangleF rect, Color color, Color backgroundColor, float borderWidth)
 - Added void DrawText(string text, Vector2 position, Color color, string fontFamilyName, float fontSize)
 - Added void DrawTexture(string textureKey, RectangleF rect, float opacity)
 - Added Vector2 MeasureText(string text, string fontFamilyName, float fontSize)
 
- D3D11Context
 - Added event Present()
 - Added Factory Factory
 - Added Factory WriteFactory
 - Added ImagingFactory ImagingFactory
 - Added SwapChain SwapChain
 - Added RenderTarget RenderTarget