- Fixed More
- Improved More
- Added class D3D11Context
- Added class D3D11Renderer
RendererManager
- Added D3D11Renderer D3D11Renderer
D3D11Renderer
- Added event Draw()
- Added D3D11Context Context
- Added void LoadTexture(string textureKey, Stream stream)
- Added void DrawLine(Vector2 start, Vector2 end, Color color, float width)
- Added void DrawCircle(Vector2 center, float radius, Color color, float width)
- Added void DrawRectangle(RectangleF rect, Color color, float width)
- Added void DrawFilledRectangle(RectangleF rect, Color color, Color backgroundColor, float borderWidth)
- Added void DrawText(string text, Vector2 position, Color color, string fontFamilyName, float fontSize)
- Added void DrawTexture(string textureKey, RectangleF rect, float opacity)
- Added Vector2 MeasureText(string text, string fontFamilyName, float fontSize)
- D3D11Context
- Added event Present()
- Added Factory Factory
- Added Factory WriteFactory
- Added ImagingFactory ImagingFactory
- Added SwapChain SwapChain
- Added RenderTarget RenderTarget