Update 08.11.2020

RoccoZero

Active member
Staff member
Administrator
Developer
Apr 30, 2022
887
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28
  • Fixed More
  • Improved More
  • Added class D3D11Context
  • Added class D3D11Renderer

RendererManager
  • Added D3D11Renderer D3D11Renderer

D3D11Renderer
  • Added event Draw()
  • Added D3D11Context Context
  • Added void LoadTexture(string textureKey, Stream stream)
  • Added void DrawLine(Vector2 start, Vector2 end, Color color, float width)
  • Added void DrawCircle(Vector2 center, float radius, Color color, float width)
  • Added void DrawRectangle(RectangleF rect, Color color, float width)
  • Added void DrawFilledRectangle(RectangleF rect, Color color, Color backgroundColor, float borderWidth)
  • Added void DrawText(string text, Vector2 position, Color color, string fontFamilyName, float fontSize)
  • Added void DrawTexture(string textureKey, RectangleF rect, float opacity)
  • Added Vector2 MeasureText(string text, string fontFamilyName, float fontSize)

  • D3D11Context
  • Added event Present()
  • Added Factory Factory
  • Added Factory WriteFactory
  • Added ImagingFactory ImagingFactory
  • Added SwapChain SwapChain
  • Added RenderTarget RenderTarget