- Fixed bugs Projectile
 - Fixed crash
 - Fixed random bugs
 - Added class SoundPlayer
 - Added class SoundData
 - Added class RiffParser
 
SoundPlayer // Will improve later
- Added IXAudio2* XAudio2 { get; }
 - Added IXAudio2MasteringVoice* MasteringVoice { get; }
 - Added IXAudio2SourceVoice* CreateSourceVoice(WaveFormatEx format)
 - Added void Play(SoundData soundData, float volume = 1f)
 - Added void Play(IXAudio2SourceVoice* sourceVoice, SoundData soundData, float volume = 1f)