- Fixed bugs Projectile
- Fixed crash
- Fixed random bugs
- Added class SoundPlayer
- Added class SoundData
- Added class RiffParser
SoundPlayer // Will improve later
- Added IXAudio2* XAudio2 { get; }
- Added IXAudio2MasteringVoice* MasteringVoice { get; }
- Added IXAudio2SourceVoice* CreateSourceVoice(WaveFormatEx format)
- Added void Play(SoundData soundData, float volume = 1f)
- Added void Play(IXAudio2SourceVoice* sourceVoice, SoundData soundData, float volume = 1f)