Update 04.12.2020

RoccoZero

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Apr 30, 2022
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Update

* Reworked ParticleManager and Particle

Particle
  • Removed void Release()
  • Removed void Destroy()
  • Added void Remove()
  • Added uint Handle
  • Added bool IsValid
  • Added string Name
  • Added Entity Owner
  • Added Vector3 Position
  • Added bool IsHidden
  • Added bool IsInFogVisible
  • Added void SetHidden(bool isHidden)
  • Added void SetInFogVisible(bool isInFogVisible)
  • Added int HighestControlPoint
  • Added Vector3 GetControlPoint(int index)

ParticleManager
  • Added event ParticleAdded
  • Added event ParticleRemoved
  • Added IEnumerable<Particle> Particles