Update 03.10.2020

RoccoZero

Active member
Staff member
Administrator
Developer
Apr 30, 2022
887
79
28
Update

* Fixed Ability orders

Player
  • Added Cast(Unit unit, Ability ability, Tree target, bool queued, bool bypassExecuteOrder)
  • Added Cast(Unit unit, Ability ability, Rune target, bool queued, bool bypassExecuteOrder)
  • Added Cast(Unit unit, Ability ability, Unit target, bool queued, bool bypassExecuteOrder)
  • Added Cast(Unit unit, Ability ability, Vector3 position, Vector3 direction, bool queued, bool bypassExecuteOrder)
  • Added Cast(Unit unit, Ability ability, Vector3 position, Vector3 direction, bool queued)
  • Added Cast(Unit unit, Ability ability, Vector3 position, Vector3 direction)
  • Added Cast(Unit unit, Ability ability, Vector3 position, bool queued, bool bypassExecuteOrder)
  • Added Cast(Unit unit, Ability ability, bool queued, bool bypassExecuteOrder)
  • Added CastToggle(Unit unit, Ability ability, bool queued, bool bypassExecuteOrder)